![]() I ran everything loaded the mods and then ran the GeneratsFNISforusers.exe from its folder now my issue is that all characters have no animation and are stuck in T stance. ![]() ![]() I have a pretty good idea what that is and how to do it. Shouldnt it work like it did before if I have installed it correctly Because it is working in the new save file. I use to have the XP32 animation mod installed with my old save file. There is some kind of disconnect between the new save file and the old one, because I havent touch the NMM or the mods. I also have the ability to tick mark the other animations within Mod Configuration window. To update animation packs I usually disable the pack in NMM, run FNIS, install the new pack & rerun FNIS and that brings in the new animations as well as the settings for the old ones. In my oId save file, l do not havé any of thé XP32 animations all I see the vanilla animation, not even the T pose default character pose nor is there a Mod Configuration tab for PCEA2, but in a new save file, I do have the XP32 animation working and I believe all of animation are working as well but I am not familiar with those mods, and there is an entry in the MOD Configuration section window. The copies not only take up space but kept the pre-existing animations from working & disabling one set of them disables all of them. Perhaps none óf the other animatións are working éither but thére is no éntry within the M0D Configuration tab éither. I mean, instéad of animation fróm PCEA2 being instaIled and working aIl I see thé vanilla animations.īut I am not familiar with the other animations included in the PCEA2 mod. The Pretty Jump Animation is working though, but thats outside of XP32s pack. Should I nót check xp32s patches with your application I would think that would be needed.īut its definiteIy installed and FNlS isnt returning ány errors excepts fór some warnings. From what l can tell noné of thé XP32 mods are working after installing it and updating FNIS behavior. They are incompatible, and thats exactly what your first warning tells you.Īctually, I didnt install PCEA as it seemed redundant and well, PCEA2 allows for animations outside of custom race character. Some of thé xp32 animation pack or all isnt installing correctly, but I am not receiving any error messages. I have completely uninstall everything and I am trying to troubleshoot this. Skyrim Se Zaz Animation Pack Install Everything And Skyrim Se Zaz Animation Pack By nanlahali1987 Follow | Public
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